This command toggles on-screen debug information for the specified stat type. The possible types are:
The syntax for this command is as follows:
The stat type you want to view debug information for. View the command page for descriptions of each stat type.
Stat command enables an on-screen display that will show various debug information about the specified stat.
The following is a list of stats that can be used with this command:
FPS - Shows the current frames per second and frame render time in milliseconds (ms).
Levels - Lists active levels with status indicated by color. Streaming levels are categorized under the persistent level. The time beside a level's name represents the duration from load request to completion.
Unit - Displays the frame's CPU time, game thread time, render thread time, and GPU time. GPU frame time appears only if it's more than 0 (indicating GPU usage).
UnitGraph - Graphs the "stat unit" command data in UE4 games, though the graph might be disabled. It also provides color-coded labels for the "stat unit" command output.
All of these commands are useful when troubleshooting performance issues or optimizing game settings. They can also be helpful for server admins who want to maintain a stable, efficient server for their players.
Below is information about the
Stat console command.
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This command will display the currently active levels and their status.