This command toggles the display of floating damage numbers on the server where it's run. If floating damage numbers are currently visible, executing this command will hide them, and vice versa.
The command ToggleDamageNumbers
is a highly useful tool for providing feedback during gameplay. When this cheat is activated, it will display damage numbers whenever a creature or player takes damage.
These floating numbers that appear when you hit an enemy represent the amount of damage your action has dealt.
The primary benefit of this command is that it gives you significant insight into how much damage you're causing to different creatures with different weapons or tactics.
It's usually helpful when you're trying to comprehend which method of attack is more effective. It also helps you quickly understand when you are inflicting enough damage to take down a particularly tough enemy or when it might be time to retreat or change strategies based on the low damage you might be doing.
You may want to use this command in scenarios when you're testing out new strategies, weapons, or when you're in an active fight.
By following the numerical feedback, you can better adapt your gameplay in real-time.
The command applies to all server players if it is used by the admin. In single-player mode or when you're in a local server as an admin, only it applies for you.
Below is information about the ToggleDamageNumbers
console command.
Cheat | |
Console compatible | |
Target | None |
Version added | 0.0 |
The command ToggleDamageNumbers
enables or disables the display of damage numbers.
When you attack a creature or player, the damage inflicted will appear as a number above the target.
This can be really helpful during combat to know how much damage you're dealing.
This is the sole method to utilize the ToggleDamageNumbers console command. If the damage numbers are deactivated, executing this command will turn them on. Conversely, if the damage numbers are activated, executing this command will turn them off.